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College Board Aligned

Teach Government Through Action.

Stop lecturing about gridlock. Make them live it. The ultimate immersive simulation designed for AP Government classrooms.

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Domestic Policy Simulator

The Speaker of the House is threatening a government shutdown.

/// INCOMING INTELLIGENCE STREAM
Review: Exam Review / Application
Tuesday, April 7, 2026

OPERATION: UNILATERAL ACTION (FRQ SYNTHESIS DRILL)

In response to prolonged legislative gridlock, the executive branch has announced sweeping unilateral executive actions to bypass Congress on national border policy. To execute high-level FRQ Writing, Argumentation, and Synthesis, analysts must evaluate how this real-world clash revives foundational Unit 1 concepts regarding the separation of powers and constitutional checks. Statecraft Move: Execute a Debrief move: have students write a 1-paragraph memo connecting today’s event to one unit concept + one in-sim decision they made.

Statecraft is used in over 600 education institutions

Norfolk AcademyHouston ISDUniversity Liggett SchoolBristol Eastern High School (CT)

Complete Simulation Control

You are the Game Master. We handle the math.

Custom Scenarios

Adjust difficulty, crisis frequency, and turn length to fit your schedule.

Real-Time Monitoring

Track every trade, treaty, and message in real-time.

Instant Assessment

One-click grading reports exportable to any LMS.

Simulated Politics. Real Stakes.

"Statecraft is the best tool I've ever used. Even my most passive students logged in voluntarily outside of class—because the simulation kept creating teachable moments."

Rory Simpson

Social Studies Teacher, Griswold High School (OR)

"We use Statecraft U.S. Government 2.0 as the culminating assessment for our entire cohort. Students become executive officials, Congress, and media—turning the course into a living government."

Scott Pangrazzi

Upper School Social Studies Teacher, University Liggett School (MI)

"It scaled to hundreds of students in a high-diversity context. They practiced decision-making under constraints and coalition building—exactly what textbooks struggle to measure."

John Sigren

Government & Public Administration CTE Teacher, Houston ISD (TX)

"Very few worlds end up solving the common problems—it shows how difficult it is to put aside your own interest. Students remembered the lessons years later."

Tom Lavoie

Social Studies Department, Bristol Eastern High School (CT)

Protocol: Anti-Plagiarism

The AI Firewall

The Essay is Dead. Long Live the Simulation.

What AI Can Fake

Explain Madison's argument in Federalist No. 10.

Generating response...

In Federalist No. 10, James Madison argues that a strong central government can guard against the "factionalism" of smaller groups. He defines a faction as a number of citizens, whether amounting to a majority or a minority of the whole, who are united by some common impulse of passion...

Madison suggests that in a large republic, there will be so many different factions that no single one will be able to dominate the others. This plurality of interests helps protect the rights of the minority against the tyranny of the majority...

What AI Can't Fake

SECURE CHANNEL: K_STREET_MONITOR

ALERT: INTEREST GROUP ACTIVITY DETECTED

14:00

[LOBBYIST_ENERGY_COALITION]: Senator, if you vote for this carbon tax, our PAC will primary you. We have 50,000 jobs in your district.

14:05

[SENATOR_OHIO]: I can't survive a primary challenge. Tell the President I need a carve-out for coal or I'm walking.

14:07

SYSTEM: Factional conflict detected. Pluralist Theory in action.

Human intelligence required

AP Gov Standards Mapper

Align your curriculum with immersive simulations in seconds.

Classified Archive

Required Foundational Documents

Federalist No. 10
Brutus No. 1
The Declaration of Independence
Articles of Confederation
The Constitution
Federalist No. 51
Letter from Birmingham Jail
Federalist No. 70
Federalist No. 78
Integrated Curriculum Asset // 100% Coverage Verified
Classroom implementation

Length of Simulation & Class Time

Statecraft Simulations can run as a focused unit or a longer arc. For best results, we recommend 1–2 weeks per period with clear weekly routines (memos + checkpoints), while keeping most class time focused on debrief + standards mapping.

Period structure
  • Period 0: tutorial week (roles, dashboards, low-stakes points boost).
  • Periods 1–4: each begins with a role-based briefing that sets incentives and grading targets.
Assignments & grading
  • Role research: top 5 role choices + responsibilities.
  • Weekly memos: reflections linking course concepts to decisions.
  • Debrief: 30–60 min presentation; optional paper for deeper analysis.
  • Suggested weights: 5% performance, 5% role research, 10% participation, 15–25% debrief.
Quickstart cheat sheet (10 minutes)
  1. 1) Choose pacing: 1–2 weeks per period (or compress to a unit).
  2. 2) Assign roles: have students submit top 5 role choices (Period 0).
  3. 3) Set grading weights: performance + participation + debrief (copy the template below).
  4. 4) Run Period 0: tutorial + dashboards + “first decisions” low stakes.
  5. 5) Weekly routine: memo prompt + 1 in-class debrief (10–15 min).
  6. 6) Monitor engagement: instructor events tab + weekly emails.
Copy/paste grading template
5% — Simulation Performance 5% — Role Research Assignment 10% — Weekly Memos (Participation) 15–25% — Debrief Presentation 10–25% — Debrief Paper
Engagement tracking
  • Weekly emails: summaries of play + performance.
  • Instructor dashboard: student events tab for every action.
  • Student dashboards: review messages + interactions.